Impact study · v3 · May 2026

We measured what happens when poker players actually train.

Across 1,043,612 hands from intermediate players over 30 days, average expected value rose by +0.061 BB / hand. For a $2/$5 player, that compounds to roughly $3,050 across a typical month of play.

Read the full study ↓ Based on real user data · Updated quarterly
headline result
+0.061
BB / hand · intermediates · 30 days
Day 71421Day 30
1,043,612
hands analyzed
across all cohorts
+0.061
BB per hand
intermediate · 30 days
30
day window
measured weekly
2
skill cohorts
beginner · intermediate
01 — The Study

EV improvement, day by day.

Same player, same stakes, measured weekly. Bars show the cohort you're viewing; the line chart compares both skill levels so the gap is visible.

Bars scaled to the highest 30-day result in this cohort. Line chart uses absolute scale across cohorts.
Per-day EV gain · intermediate
Progression · both cohorts
0.000 0.017 0.034 0.050 0.067 day 7 day 14 day 21 day 30 Beginner Intermediate +0.011 +0.020 +0.022 +0.024 +0.030 +0.045 +0.055 +0.061
02 — Your Return

What that gain looks like in dollars.

Pick the stakes you actually play. Below: dollar-equivalent EV gain per 1,000 hands at the selected stake, broken out by training duration.

Your stake
BB value: $5 · skill: intermediate
Expected $ per 1,000 hands · $2/$5
Snapshots by training length
03 — Projection

Compounded over a month.

Projected EV at $2/$5
$3,050
10,000 hands × +0.061 BB/hand × $5 per BB
10,000
hands per month
(typical recreational)
$5
per big blind
at your stake
+0.061
30-day BB / hand
intermediate cohort
For context

A recreational player typically logs 5,000–15,000 hands in a month of regular play. Heavier grinders see the result scale linearly.

What this isn't

Variance still applies. This is expected value, not realized winnings — over short samples actual results will differ.

04 — How it works

Why the number moves.

The mechanism is simple: closer-to-solver decisions cost fewer BB on average. We measure the gap each week and report the delta.

STEP 01

Drill GTO ranges

Short, gamified sessions burn the correct play into muscle memory across every preflop spot.

STEP 02

Measured against solver

Every decision is scored against the GTO baseline so progress is real, not vibes.

STEP 03

EV gain compounds

Closer to GTO means more BB / hand. More BB / hand × hands played = the projection above.

05 — Methodology

How we measured this.

Sample size
1,043,612 hands
Across all enrolled users between Q1–Q2 2026.
Measurement unit
BB / hand
Average EV delta vs solver baseline, normalized to the big blind.
Cohorts
Beginner · Intermediate
Self-selected at signup; verified against first-week play patterns.
Training cadence
15 min / day
Median session length. Results scale roughly linearly with practice.
The next 30 days

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